It’s like writing a book with each person playing a main character and the ST/GM leaving hints about the over all plot. So it gets messy and derailed all the time, and people fight with each other as much as they fight the bad guys some times, but it’s a lot of fun. The degree with which people accomplish actions depends partially on fate (the dice) but you can better your odds by “training” your character (literally stacking the numbers in your character’s favor).
January
1. Sideways Stories from Wayside School by Louis Sachar
2. Dead Beat by Jim Butcher
3. Blood Fruit, edited by James EM Rasmussen
4. Night World v 1 by L.J. Smith
5. Night World v 2 by L.J. Smith
6. Zombie Writing! Edited by Armand Rosamilia
7. An Occupation of Angels by Lavie Tidhar
8. Goosebumps: Stay Out of the Basement by R.L. Stine
9. Katana by Cole Gibsen
February
10. Night World v 3 by LJ Smith
11. Dead Girl's Blog by Donna Burgess
12. Let's Play White by Chesya Burke
13. Shadow Blade by Seressia Glass
14. As Fate Would Have it by Michael Louis Cavillo
15 Katja from the Punk Band by Simon Logan
March
16. Magic & Misery by Lincoln Crisler
17. Black Jack Derringer: The Complete Collection by K.H. Koehler
18. Goosebumps: Say Cheese and Die by RL Stine
19. Mercy Thompson: Homecoming
20. Mercy Thompson: Moon Called volume 1
21. Baby Mouse: Queen of the World
22. Dangerous Angels by Francesca Lia Block
23. The Dollhouse Murders by Betty Wren Wright
24. Dust Girl by Sarah Zettel
April
25. Cinema of Shadows by Michael West
26. Switchblade Goddess by Lucy A Snyder
27. The Everything Puppy Book
28. A Dozen Black Roses by Nancy A. Collins
29. Vacation by Matthew Costillo
30. The Velveteen Rabbit by Margery Williams
31. Broods of Fenrir by Coral Moore
32. Zombie Hospital by Angela Verdenius
33. Sideshow PI: The Devil's Garden
Awesome! I have no clue how to play any of that, but so many of my friends are dedicated!
It’s like writing a book with each person playing a main character and the ST/GM leaving hints about the over all plot. So it gets messy and derailed all the time, and people fight with each other as much as they fight the bad guys some times, but it’s a lot of fun. The degree with which people accomplish actions depends partially on fate (the dice) but you can better your odds by “training” your character (literally stacking the numbers in your character’s favor).
no clue how it’s play but I assume it doesn’t involve math, not dorky at all