March 15

Macatunaramanoodle Stuff

This is a cheap, plentiful meal that pairs really well with cornbread and that kids seem to really like. This is a meal kids can also make.

Ingredients:

2 boxes of macaroni and cheese (any kind)

2 packs of ramen noodles

2 cans of tuna (drained)

1/2 cup of mayo or miracle whip

Instructions:

  1. Prepare macaroni and ramen together, as the macaroni box , including adding cheese sauce or powder, milk, and butter.
  2. Add in drained tuna and mayo. Mix well.

Alternatives:

Substitute canned chicken for canned tuna and ranch dressing for mayo. You can add bacon as well.

Substitute ground beef for canned tuna and bbq sauce for mayo. Add bacon if desired.

Substitute ground sausage or chopped smoked sausage or regular sausage links for tuna and top with shredded cheese.

Substitute broccoli florets for tuna (cook broccoli with the noodles) and top with shredded cheese.

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February 18

Never Going Home: Tears in the Sea project

I’m fairly awful at self promotion, but I’ve been doing pretty good at writing and hitting deadlines lately. My latest project for Wet Ink Games is Tears in the Sea, a dossier of campaigns for the Never Going Home game I wrote for last year. The Kickstarter just wrapped up (and was fully funded).

Details are below. This has been a fun game to write for. I look forward to it making its public debut later this year.

North Sea, 1917 – One of the many terrifying new weapons of the war is the dreaded U-boat. Something turned the previous crew of U-19 into a twisted mass of flesh partially merged with the ship. The vessel is sound and the flesh still responds to commands, so the German navy sends the cursed ship and a skeleton crew on a special mission: recover all the information they can about a British plot code-named Project RIPTIDE. Contains magic sailor tattoos, a “Echos” Whisper Path and rules for ship-to-ship combat.

 Lead Designer: Tristan Zimmerman

Additional Writing: Sarah Orr Aten, Corey Capps, Michele Lee, Ben Woerner

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November 10

Never Going Home from Wet Ink Games

My latest project for Wet Ink Games is now available at DriveThruRPG. My adventures and critters appear in the Tome of Corrupted Beasts and the Once More Unto the Breech Adventure book.

These are the same adventures I ran at GenCon this year.

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May 28

I’m still alive

I’m still alive! I’m still functioning. I’m writing more than ever. I have two pieces coming out soon with Wet Ink Games as part of their Never Going Home line. (Details on the project and setting are here. They are launching the core game, a book of adventures, and a book of monsters.)

One of the projects I worked with Eric Bloat of Bloat Games, Isle of the Amazons for ZineQuest, is fully funded and should have hit backer’s inboxes by now.

Cursed, the first book in my Ripworld Trilogy is formatted and on course to go live by June 1st, that is this Saturday! I’m really excited about releasing this High-Urban Fantasy novel.

I’m also working with Wet Ink Games on a core book for their +One System.

Also, I will be at GenCon in August, running three games for Wet Ink and probably womaning the booth at times. This will be my first GenCon and my first experience as a “Pro” GM. I’m both ridiculously nervous and excited.

Also I still run Reading Bites for Monster Librarian, a YA book blog aimed especially at librarians and public collection specialists. We are trying to migrate the site from the old format to WordPress, but I’ve been working with them for over twelve years now, and that is a lot of content to move.

All this has been around dayjobbery, and some pretty major life events, including multiple breakups. So, I’m quiet, but I’m fighting, and it seems that some of the efforts of that fighting are just now able to come to the light.

Stay tuned. There is a lot more to come.

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March 8

Coming Soon: Cursed

My latest book, Cursed (the first of a trilogy) is set to come out June 1st!

“Handsome warriors don’t usually just show up in your bedroom in the middle of the night. But when they do, it’s usually with a fleshy tentacle monster sidekick and they’re trying to kidnap you. Then your best bet is to assault them with your alarm clock, breaking the mind control spell holding them hostage, and discovering you are in way over your head in an international magical game of politics where everyone knows the rules but you. And if that wasn’t enough you also find out you’re allergic to magic. My life has gotten very complicate lately.”

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